L EET DevPage

 
   
 
T  o Do
 
Planned for the next point release
    Core
  • OK - XML based configfile
  • OK - Dialog box for selecting paks/dirs, q3ase style
  • OK - Textured viewing mode
  • Reasonably-good sorting of geometry based on shader sort values
  • OK - Option to Show/Hide detail, nondetail, sky, hint, etc
  • OK - Freelook ? Expose perspective ?
  • OK - Zoom limits; upside/down bug
  • OK - Only export the visible stuff
    Speed
  • OK - CGeometry based rendering in C3DBrush
  • OK - Cache stippling info and/or look at GL stippling
  • OK - Optimize lightmap pass away if it points to WhiteImage
  • OK - Regroup faces before exporting to .3DS (file is clumsy in gMax otherwise)
    Bugs
  • OK - bushboy patch culling problems
  • OK - Escape button shouldn't work in Pakfile dialog
Postponed
  • Logging, decent error reporting
  • Docking manager
  • Lighting
  • Editing tree
  • Roles
  • DBMS/Functor/Undo
  • Dictionary ?